@Matteo1984
L'ho trovato, appena ho un attimo provo a farlo anch eper pes 20. Ti allego un mio post su evo relativo a pes 18:
1 - unpack dt00_x64.cpk with crifilesystem v. 2.40.13.0;
2 - find teh file gr_init_dx11.lua inside the folder Fox\Scripts\Gr;
3 - open it with Notepad++ and you'll see this:
-- 各プラグインの設定情報
if GrGraphicsSettingManager then
GrGraphicsSettingManager.SetPluginSettingSelection(
{
allSettings = {
-- ShadowQuality
{
settingName = "PluginShadow",
settingTable = {
{ name = "Low" , DirectionalLightShadowResolution=1024, SpotLightLightShadowResolution= 512, PointLightLightShadowResolution=1024, CascadeShadowRangeScale=1.0, EnableCascadeShadowBlend=0.0 },
{ name = "Medium" , DirectionalLightShadowResolution=2048, SpotLightLightShadowResolution=1024, PointLightLightShadowResolution=2048, CascadeShadowRangeScale=1.0, EnableCascadeShadowBlend=0.0 },
{ name = "Default" , DirectionalLightShadowResolution=2048, SpotLightLightShadowResolution=1024, PointLightLightShadowResolution=2048, CascadeShadowRangeScale=1.0, EnableCascadeShadowBlend=0.0 },
{ name = "High" , DirectionalLightShadowResolution=4096, SpotLightLightShadowResolution=2048, PointLightLightShadowResolution=4096, CascadeShadowRangeScale=1.0, EnableCascadeShadowBlend=0.0 },
},
},
--PlanarShadow
{
settingName = "PluginPlanarShadow",
settingTable = {
{ name = "Low" , ShadowQuality=0 },
{ name = "Medium" , ShadowQuality=0 },
{ name = "Default" , ShadowQuality=0 },
{ name = "High" , ShadowQuality=0 },
},
},
-- PesShadow
{
settingName = "PluginPesShadow",
settingTable = {
{ name = "Low" , ShadowResolution=1024 },
{ name = "Medium" , ShadowResolution=2048 },
{ name = "Default" , ShadowResolution=2048 },
{ name = "High" , ShadowResolution=4096 },
},
},
-- LightQuarity
{
settingName = "PluginSphericalHarmonics",
settingTable = {
{ name = "Low" , DrawSphericalHarmonicsMaxCount=127, RejectionLengthBias=0.0 },
{ name = "Medium" , DrawSphericalHarmonicsMaxCount=127, RejectionLengthBias=0.0 },
{ name = "Default" , DrawSphericalHarmonicsMaxCount=127, RejectionLengthBias=0.0 },
{ name = "High" , DrawSphericalHarmonicsMaxCount=255, RejectionLengthBias=0.0 },
},
},
{
settingName = "PluginLocalLight",
settingTable = {
{ name = "Low" , ShadowCastingStaticLocalLightMaxCount=2, ShadowCastingDynamicLocalLightMaxCount=2, DrawLocalLightMaxCount=140, LocalLightLodLevelBias=0.0, LocalLightLodMinLevel=0, RejectionLengthBias=0.0 },
{ name = "Medium" , ShadowCastingStaticLocalLightMaxCount=4, ShadowCastingDynamicLocalLightMaxCount=2, DrawLocalLightMaxCount=524, LocalLightLodLevelBias=0.0, LocalLightLodMinLevel=0, RejectionLengthBias=0.0 },
{ name = "Default" , ShadowCastingStaticLocalLightMaxCount=4, ShadowCastingDynamicLocalLightMaxCount=2, DrawLocalLightMaxCount=524, LocalLightLodLevelBias=0.0, LocalLightLodMinLevel=0, RejectionLengthBias=0.0 },
{ name = "High" , ShadowCastingStaticLocalLightMaxCount=8, ShadowCastingDynamicLocalLightMaxCount=4, DrawLocalLightMaxCount=524, LocalLightLodLevelBias=0.0, LocalLightLodMinLevel=0, RejectionLengthBias=0.0 },
},
},
-- ModelDetail
{
settingName = "PluginModel",
settingTable = {
{ name = "Low" , RejectionLengthBias=0.0 },
{ name = "Medium" , RejectionLengthBias=32.0 },
{ name = "Default" , RejectionLengthBias=32.0 },
{ name = "High" , RejectionLengthBias=64.0 },
},
},
{
settingName = "PluginClone",
settingTable = {
{ name = "Low" , RejectionLengthBias=0.0 },
{ name = "Medium" , RejectionLengthBias=64.0 },
{ name = "Default" , RejectionLengthBias=64.0 },
{ name = "High" , RejectionLengthBias=128.0 },
},
},
-- ScreenFilterQuality
{
settingName = "PluginDof",
settingTable = {
{ name = "Off" , EnableFilter=0, QualityType=0 },
{ name = "Low" , EnableFilter=1, QualityType=0 },
{ name = "Medium" , EnableFilter=1, QualityType=0 },
{ name = "Default" , EnableFilter=1, QualityType=0 },
{ name = "High" , EnableFilter=1, QualityType=0 },
},
},
{
settingName = "PluginFxaa",
settingTable = {
{ name = "Off" , EnableFilter=0 },
{ name = "Low" , EnableFilter=1 },
{ name = "Medium" , EnableFilter=1 },
{ name = "Default" , EnableFilter=1 },
{ name = "High" , EnableFilter=1 },
},
},
{
settingName = "PluginSsao",
settingTable = {
{ name = "Off" , EnableFilter=0 },
{ name = "Low" , EnableFilter=1 },
{ name = "Medium" , EnableFilter=1 },
{ name = "Default" , EnableFilter=1 },
{ name = "High" , EnableFilter=1 },
},
},
{
settingName = "PluginSao",
settingTable = {
{ name = "Off" , EnableFilter=0, QualityType=0 },
{ name = "Low" , EnableFilter=0, QualityType=0 },
{ name = "Medium" , EnableFilter=1, QualityType=1 },
{ name = "Default" , EnableFilter=1, QualityType=1 },
{ name = "High" , EnableFilter=1, QualityType=2 },
},
},
{
settingName = "PluginMotionBlur",
settingTable = {
{ name = "Off" , EnableFilter=0, BaseAmount=0 },
{ name = "Low" , EnableFilter=0, BaseAmount=0 },
{ name = "Medium" , EnableFilter=1, BaseAmount=0 },
{ name = "Default" , EnableFilter=1, BaseAmount=0 },
{ name = "High" , EnableFilter=1, BaseAmount=0 },
},
},
{
settingName = "MotionBlurAmount",
settingTable = {
{ name = "Off" , BlurAmount=0 },
{ name = "Small" , BlurAmount=0.25 },
{ name = "Medium" , BlurAmount=0.5 },
{ name = "Large" , BlurAmount=1.0 },
{ name = "Default" , BlurAmount=1.0 },
},
},
{
settingName = "PluginToneMap",
settingTable = {
{ name = "Off" , EnableBloom=0 },
{ name = "Low" , EnableBloom=0 },
{ name = "Medium" , EnableBloom=1 },
{ name = "Default" , EnableBloom=1 },
{ name = "High" , EnableBloom=1 },
},
},
{
settingName = "PluginSubsurfaceScatter",
settingTable = {
{ name = "Off", EnableFilter=0, FadeOffset=0 },
{ name = "Low", EnableFilter=0, FadeOffset=0 },
{ name = "Medium", EnableFilter=0, FadeOffset=0 },
{ name = "Default", EnableFilter=0, FadeOffset=0 },
{ name = "High", EnableFilter=0, FadeOffset=0 },
},
},
-- CrowdQuality
{
settingName = "PluginCrowd",
settingTable = {
{ name = "Low" , QualityType=0 },
{ name = "Medium" , QualityType=1 },
{ name = "Default" , QualityType=1 },
{ name = "High" , QualityType=2 },
here you can change values as you like.
When you've done repack dt00_x64.cpk with crifilesystem v. 2.40.13.0 and replace in Data folder of pes 19 Demo (make a backup of original file before).