Ho visto menzionate alcune volte le slides di Fideco come slides molto buone, quantomeno da provare (poi dato che è tutto molto soggettivo magari chiunque fa qualche aggiustamento ulteriore)... Dove sono queste slides?
Ciao, le posto qui di seguito..tieni presente che queste sono quelle ultime progettate per Fifa 18 modalità "Esperto"
Quelle per Fifa 19 ancora non ci sono (il game mi arriva lunedì prossimo)
I commenti sono in Inglese poichè erano postate in un Forum Estero (OS)
Di solito posto in un Forum Italiano
Alcuni utenti mi segnalano che vanno bene per Esperto/campione Fifa 19, ma ovviamente ci sono dei valori da sistemare...saranno la mia base di partenza per Fifa 19
Provale ed eventualmente adatta qualche valore in base alla tua sensibilità
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Professional Difficulty 10/15 min H.T. Slow Speed DLC W.C. Set Beta D
Pass-Shot-Cross Semi, ThroughBall-Lob Ball Manual, AnalogSprint On
Slider Values:
Sprint 48/49 -------> at 48/49 my players will be more responsive and their speed should be now basically the same as of Cpu
Acceleration 48/49 --> a small gap, necessary to keep cpu competitive Please try also 49/50
Shot Error 50/47 -----> on Professional cpu misses too often easy goals
Pass Error 55/53 ---> cpu shows more variety in play
Shot Speed 50/50 ---> tweaked from 49/49 to default value
Pass Speed 39/33 --->still low value for CPU to slow down gameplay and avoid driven passes
Injury Freq 50/50
Injury Sev. 15/15
GK Ability 50/50 ---> default value: i don't see superman saves..
Marking 55/53 -> cpu don't stick too much close my players (the upper limit for both is 55: raise it more and players will get out of position)
Run Freq 5/5 --->low value: cpu is too much attacking minded...
Height 55/55 --> symmetrical, high values mean more density in the midfield: players will push higher when needed and will be willing to quick drop deeper if required
Length 31/36 ---> asymmetrical low values to compensate Height, both teams lines will be more compact, C.M. and D.M. will get more involved into midfield and drop back to support defense...Cpu value is higher than player: want cpu Team to be more spread out on the field
Width 51/51 ---> F.B. will cover better the lateral sides of the pitch, without leaving holes in defense. They actually venture and get involved into midfield , thanks also to new F.B. value
Fullbacks 31/36 --> linked with Lenght value..They will support attacking runs,looking for an overlapping player in support, but they will be limited by lenght value, sticking to their primary defensive duties
First Touch 65/65 --->My personal best choice.. CPU sometimes must make mistakes, bad ball control, like us..High values of F.T, will make the difference between poor and star players. This value can be pushed higher, but be careful: in my opinion the upper limit is 70 or max 75 on professional, beyond this value the cpu is likely to become too weak....however, choose the value that best suits your skills