Gameplay Moddato PES 2020

QUALE EXE VI E' PIACIUTO DI PIU'?

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scusa avevo messo si ma intendevo dire no ahahahahaha
io non ho mai fatto niente di quanto ad esempio sostiene il nostro amico maggiorekinder eppure il gp è sempre lo stesso , a volte accade che ti sembra che torni come all'antico (niente falli etc etc ) ma è solo perchè magari la squadra che affronti ha un modo di giocare diverso

Infatti ho fatto vari match prima di giungere ad una conclusione...considera che ho il Netblock attivo (quindi EDIT non dovrebbe modificarsi) e ho controllato i file del GP che sono identici a quelli che ho...ho fatto una sola modifica...messo la durata partita da 10 a 12 ma come sostiene anche Holland non dovrebbe influire minimamente...
Comunque continuerò ML e vedrò ...grazie delle risp a tutti!
 
Purtroppo succede a volte che il tutto "skazzi" e magicamente il gioco diventa più veloce come se fosse a ritmo 0. Almeno con GP precedenti succedeva. Chiedere al Boss @Holland_ per specifiche.
si ma per evitare aumenti di velocita basta che ti disconnetti da internet , a me il gioco va sempre alla stessa velocita , se rimani connesso non so per quale motivo a volte sembra andare piu veloce(accadeva la stessa cosa con fifa). ma attenzione ho notato che a volte dipende anche molto dal campo in alcuni stadi ho visto che la palla corre di piu sara forse per l'erba alta o meno non lo so.
comunque la velocita ovviamente incide sul gp ma non cambia certamente le dinamiche o la pesantezza del pallone o i rimbalzi
ragazzi i files non sono stregoneria , per modificarsi una dinamica bisogna che sia modificato il file se il file rimane uguale le istruzioni sono sempre le stesse, se 2 + 2 fa 4 fara sempre 4 sia che ci sia il sole o meno
 
Infatti ho fatto vari match prima di giungere ad una conclusione...considera che ho il Netblock attivo (quindi EDIT non dovrebbe modificarsi) e ho controllato i file del GP che sono identici a quelli che ho...ho fatto una sola modifica...messo la durata partita da 10 a 12 ma come sostiene anche Holland non dovrebbe influire minimamente...
Comunque continuerò ML e vedrò ...grazie delle risp a tutti!

Hai provato a mettere il file system "in sola lettura"? Fai una prova. Io sono 10 gg e tutto è ancora nella norma. Lo continuerò a testare. Prima dopo 2 gg ed in base all'ora già mi cambiava.
 
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Reazioni: rayden76
Stadium tunnels with cutscenes 1.0


Presentation.jpg

Details :

  • Stadium tunnels for competitions and teams :

Competitions :

UEFA Champions League
UEFA Europa League
UEFA Super Cup

Ajax
Arsenal
Aston Villa
Atletico Madrid
Benfica
Betis
Brasil
Caen
Celtic
Chelsea
Dortmund
England
France
Germany
Girona
Guingamp
Inter
Lazio
Liverpool
Lyon
Manchester City
Marseille
Milan
Monaco
Napoli
Nice
Paris SG
Poland
Porto
Real Madrid
Rennes
Roma
Saint Etienne
Sevilla
Tottenham
Valencia
Villarreal
Wolverhampton

Tunnels1.jpg


Tunnels2.jpg


Tunnels3.jpg


Tunnels4.jpg



Tunnels5.jpg




+ Generic one for teams wich haven't their own tunnel
  • New half-time cutscenes :
    • Players are entering to the tunnel : Working for all matches except in UEFA Champions League and UEFA Europa League group / knockout matches (explained below)
    • The GK is boosting his teammates (4 random cutscenes : players position and reactions aren't always the same) : Working only in UEFA Champions League and UEFA Europa League group / knockout matches
Why I made it like this ? :

The boost cutscene is applied only with home team so you can play at home and see your team, or play at away and see the opponent team. Due to some limitations of the game, i can't do it better. It's more than you are watching a match than you manage your team.

I have chosen to put the boost cutscenes only for group / knockout matchs, because the home team is always more important. So it's not a problem if you always see the home team in this cutscene. The home team tries to defend his pitch.

Moreover, you always play 2 matchs : one at home, one at away, so the custcenes are equalized.

For the final matches, i put the entering tunnel cutscene because you play only one match. So if you are at home it's good but if you are at away, this isn't good : it's not equalized.

Remarks :

  • The half-time cutscene camera is not perfect for these tunnels (you can see trough the walls or the position isn't good) :
    • Allianz Stadium
    • Borussia Dortmund
    • Camp Nou
    • Liverpool
  • The half-time cutscene is disabled for the Copa Libertadores, due to the special tunnel entrance of the game
  • When it's raining or snowing, players can be shiny in the half-time cutscene, it's because of the rain or snow effect : normally, players are still on the pitch instead of this tunnel cutscene, so the game uderstand that the particles can touch the players
Here are some stadium tunnels previews :




How to install :

  1. Download my "Stadium Tunnels with cutscenes 1.0"
  2. Extract it in your PES 2020 game folder
  3. Open sider.ini then add : lua.module = "Stadium_Tunnel.lua" in the lua modules list
  4. Important : If you are using stadium server, put "Stadium_Tunnel.lua" above "StadiumServer.lua", like this :
Code:

lua.module = "Stadium_Tunnel.lua"
... (can be separed by others lua)
lua.module = "StadiumServer.lua"

Credits :

  • Stadium tunnels models and textures : @Andò12345 , @Eddduuuhhh , @Ethan2, @FuNZoTiK , @Hawke , @lohan258 , PES 2018, PES 2019
  • Cutscenes : @FuNZoTiK
 
Ultima modifica:
Hai provato a mettere il file system "in sola lettura"? Fai una prova. Io sono 10 gg e tutto è ancora nella norma. Lo continuerò a testare. Prima dopo 2 gg ed in base all'ora già mi cambiava.

Intendi SYSTEM nella cartella Save? ...se è quello ancora no...grazie del suggerimento
 
  • Mi piace
Reazioni: TP83
Stadium tunnels with cutscenes 1.0


Presentation.jpg

Details :

  • Stadium tunnels for competitions and teams :

Competitions :

UEFA Champions League
UEFA Europa League
UEFA Super Cup

Ajax
Arsenal
Aston Villa
Atletico Madrid
Benfica
Betis
Brasil
Caen
Celtic
Chelsea
Dortmund
England
France
Germany
Girona
Guingamp
Inter
Lazio
Liverpool
Lyon
Manchester City
Marseille
Milan
Monaco
Napoli
Nice
Paris SG
Poland
Porto
Real Madrid
Rennes
Roma
Saint Etienne
Sevilla
Tottenham
Valencia
Villarreal
Wolverhampton

Tunnels1.jpg


Tunnels2.jpg


Tunnels3.jpg


Tunnels4.jpg



Tunnels5.jpg




+ Generic one for teams wich haven't their own tunnel
  • New half-time cutscenes :
    • Players are entering to the tunnel : Working for all matches except in UEFA Champions League and UEFA Europa League group / knockout matches (explained below)
    • The GK is boosting his teammates (4 random cutscenes : players position and reactions aren't always the same) : Working only in UEFA Champions League and UEFA Europa League group / knockout matches
Why I made it like this ? :

The boost cutscene is applied only with home team so you can play at home and see your team, or play at away and see the opponent team. Due to some limitations of the game, i can't do it better. It's more than you are watching a match than you manage your team.

I have chosen to put the boost cutscenes only for group / knockout matchs, because the home team is always more important. So it's not a problem if you always see the home team in this cutscene. The home team tries to defend his pitch.

Moreover, you always play 2 matchs : one at home, one at away, so the custcenes are equalized.

For the final matches, i put the entering tunnel cutscene because you play only one match. So if you are at home it's good but if you are at away, this isn't good : it's not equalized.

Remarks :

  • The half-time cutscene camera is not perfect for these tunnels (you can see trough the walls or the position isn't good) :
    • Allianz Stadium
    • Borussia Dortmund
    • Camp Nou
    • Liverpool
  • The half-time cutscene is disabled for the Copa Libertadores, due to the special tunnel entrance of the game
  • When it's raining or snowing, players can be shiny in the half-time cutscene, it's because of the rain or snow effect : normally, players are still on the pitch instead of this tunnel cutscene, so the game uderstand that the particles can touch the players
Here are some stadium tunnels previews :




Come installare :

  1. Scarica il mio "Stadium Tunnels with cutscenes 1.0"
  2. Estrai nella cartella del gioco PES 2020
  3. Apri sider.ini quindi aggiungi: lua.module = "Stadium_Tunnel.lua" nell'elenco dei moduli lua
  4. Importante: se si utilizza server dello stadio, inserire " Stadium_Tunnel.lua " sopra " StadiumServer.lua ", in questo modo:
Codice:

lua.module = "Stadium_Tunnel.lua"
... (può essere separato da altri lua)
lua.module = "StadiumServer.lua"

Crediti :

  • Modelli e texture dei tunnel dello stadio: [USER = 39980] @ Andò12345 [/ USER], @Eddduuuhhh, [USER = 30741] @ Ethan2 [/ USER], @FuNZoTiK, @Hawke, @ lohan258, PES 2018, PES 2019
  • Cutscenes: @FuNZoTiK
[/CITAZIONE]
 
Stadium tunnels with cutscenes 1.0


Presentation.jpg

Details :

  • Stadium tunnels for competitions and teams :

Competitions :

UEFA Champions League
UEFA Europa League
UEFA Super Cup

Ajax
Arsenal
Aston Villa
Atletico Madrid
Benfica
Betis
Brasil
Caen
Celtic
Chelsea
Dortmund
England
France
Germany
Girona
Guingamp
Inter
Lazio
Liverpool
Lyon
Manchester City
Marseille
Milan
Monaco
Napoli
Nice
Paris SG
Poland
Porto
Real Madrid
Rennes
Roma
Saint Etienne
Sevilla
Tottenham
Valencia
Villarreal
Wolverhampton

Tunnels1.jpg


Tunnels2.jpg


Tunnels3.jpg


Tunnels4.jpg



Tunnels5.jpg




+ Generic one for teams wich haven't their own tunnel
  • New half-time cutscenes :
    • Players are entering to the tunnel : Working for all matches except in UEFA Champions League and UEFA Europa League group / knockout matches (explained below)
    • The GK is boosting his teammates (4 random cutscenes : players position and reactions aren't always the same) : Working only in UEFA Champions League and UEFA Europa League group / knockout matches
Why I made it like this ? :

The boost cutscene is applied only with home team so you can play at home and see your team, or play at away and see the opponent team. Due to some limitations of the game, i can't do it better. It's more than you are watching a match than you manage your team.

I have chosen to put the boost cutscenes only for group / knockout matchs, because the home team is always more important. So it's not a problem if you always see the home team in this cutscene. The home team tries to defend his pitch.

Moreover, you always play 2 matchs : one at home, one at away, so the custcenes are equalized.

For the final matches, i put the entering tunnel cutscene because you play only one match. So if you are at home it's good but if you are at away, this isn't good : it's not equalized.

Remarks :

  • The half-time cutscene camera is not perfect for these tunnels (you can see trough the walls or the position isn't good) :
    • Allianz Stadium
    • Borussia Dortmund
    • Camp Nou
    • Liverpool
  • The half-time cutscene is disabled for the Copa Libertadores, due to the special tunnel entrance of the game
  • When it's raining or snowing, players can be shiny in the half-time cutscene, it's because of the rain or snow effect : normally, players are still on the pitch instead of this tunnel cutscene, so the game uderstand that the particles can touch the players
Here are some stadium tunnels previews :




How to install :

  1. Download my "Stadium Tunnels with cutscenes 1.0"
  2. Extract it in your PES 2020 game folder
  3. Open sider.ini then add : lua.module = "Stadium_Tunnel.lua" in the lua modules list
  4. Important : If you are using stadium server, put "Stadium_Tunnel.lua" above "StadiumServer.lua", like this :
Code:

lua.module = "Stadium_Tunnel.lua"
... (can be separed by others lua)
lua.module = "StadiumServer.lua"

Credits :

  • Stadium tunnels models and textures : @Andò12345 , @Eddduuuhhh , @Ethan2, @FuNZoTiK , @Hawke , @lohan258 , PES 2018, PES 2019
  • Cutscenes : @FuNZoTiK
Grandissimo amico mio.......sempre sul pezzo!!!
Grazie (y)
 
  • Mi piace
Reazioni: Cloud80
Stadium tunnels with cutscenes 1.0


Presentation.jpg

Details :

  • Stadium tunnels for competitions and teams :

Competitions :

UEFA Champions League
UEFA Europa League
UEFA Super Cup

Ajax
Arsenal
Aston Villa
Atletico Madrid
Benfica
Betis
Brasil
Caen
Celtic
Chelsea
Dortmund
England
France
Germany
Girona
Guingamp
Inter
Lazio
Liverpool
Lyon
Manchester City
Marseille
Milan
Monaco
Napoli
Nice
Paris SG
Poland
Porto
Real Madrid
Rennes
Roma
Saint Etienne
Sevilla
Tottenham
Valencia
Villarreal
Wolverhampton

Tunnels1.jpg


Tunnels2.jpg


Tunnels3.jpg


Tunnels4.jpg



Tunnels5.jpg




+ Generic one for teams wich haven't their own tunnel
  • New half-time cutscenes :
    • Players are entering to the tunnel : Working for all matches except in UEFA Champions League and UEFA Europa League group / knockout matches (explained below)
    • The GK is boosting his teammates (4 random cutscenes : players position and reactions aren't always the same) : Working only in UEFA Champions League and UEFA Europa League group / knockout matches
Why I made it like this ? :

The boost cutscene is applied only with home team so you can play at home and see your team, or play at away and see the opponent team. Due to some limitations of the game, i can't do it better. It's more than you are watching a match than you manage your team.

I have chosen to put the boost cutscenes only for group / knockout matchs, because the home team is always more important. So it's not a problem if you always see the home team in this cutscene. The home team tries to defend his pitch.

Moreover, you always play 2 matchs : one at home, one at away, so the custcenes are equalized.

For the final matches, i put the entering tunnel cutscene because you play only one match. So if you are at home it's good but if you are at away, this isn't good : it's not equalized.

Remarks :

  • The half-time cutscene camera is not perfect for these tunnels (you can see trough the walls or the position isn't good) :
    • Allianz Stadium
    • Borussia Dortmund
    • Camp Nou
    • Liverpool
  • The half-time cutscene is disabled for the Copa Libertadores, due to the special tunnel entrance of the game
  • When it's raining or snowing, players can be shiny in the half-time cutscene, it's because of the rain or snow effect : normally, players are still on the pitch instead of this tunnel cutscene, so the game uderstand that the particles can touch the players
Here are some stadium tunnels previews :




How to install :

  1. Download my "Stadium Tunnels with cutscenes 1.0"
  2. Extract it in your PES 2020 game folder
  3. Open sider.ini then add : lua.module = "Stadium_Tunnel.lua" in the lua modules list
  4. Important : If you are using stadium server, put "Stadium_Tunnel.lua" above "StadiumServer.lua", like this :
Code:

lua.module = "Stadium_Tunnel.lua"
... (can be separed by others lua)
lua.module = "StadiumServer.lua"

Credits :

  • Stadium tunnels models and textures : @Andò12345 , @Eddduuuhhh , @Ethan2, @FuNZoTiK , @Hawke , @lohan258 , PES 2018, PES 2019
  • Cutscenes : @FuNZoTiK


Provato su Emirates funziona
LENO che all intervallo incita i compagni FANTASTICO

Funzotik è un genio peccato non ci sia lo Juventus stadium :cool:
 
  • Mi piace
Reazioni: Cloud80

Veramente fallo in attacco? WTF?
(fino ad ora ho ricevuto un rigore in 15 giornate di B e uno in coppa italia)
 
Dico solo che se avete trovato il modo di subire fallo su protezione della sfera, beh, siete dei grandi!
Traiettoria del tiro di potenza ottima, tiri a giro?
Grazie ragazzi!

Ma ragazzi la usate la protezione sfera?????
Col gp RIVOLUTIONARY di @Holland_ si prendono già caterve di falli da protezione sfera! Ho postato diversi video a riguardo!
 
  • Mi piace
Reazioni: Holland_
Gameplay RIVOLUTIONARY!!!! Pazzesco…@Holland_ ma guarda che roba!!! Io di questi falli da protezione sfera ne subisco una valanga!!!
Spalla, corpo a corpo, poi ancora spallatona e alla fine pestatone!! Pazzesco
 
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Reazioni: Holland_
Dico solo che se avete trovato il modo di subire fallo su protezione della sfera, beh, siete dei grandi!
Traiettoria del tiro di potenza ottima, tiri a giro?
Grazie ragazzi!
In questo caso no..............ho pensato solo a tirare una mina:D, ma il tiro a scendere con questa fisica del pallone è impressionante!!
Gameplay RIVOLUTIONARY!!!! Pazzesco…@Holland_ ma guarda che roba!!! Io di questi falli da protezione sfera ne subisco una valanga!!!
Spalla, corpo a corpo, poi ancora spallatona e alla fine pestatone!! Pazzesco
Luca, nel REVOLUTIONARY è normale perchè abbiamo lavorato sull'edit...............mentre non lo è nel MAJESTIC dove ne è privo
biggrinnew.gif
 
Ultima modifica:
In questo caso no..............ho pensato solo a tirare una mina:D, ma il tiro a scendere con questa fisica del pallone è impressionante!!

Luca, nel REVOLUTIONARY è normale perchè abbiamo lavorato sull'edit...............mentre non lo è nel MAJESTIC dove ne è privo
biggrinnew.gif

Ah cavolo!!! Io non ci capisco una mazza e di fatto NON voglio capire ma sono contento così perché così non vengo influenzato!
Comunque se arrivi ad un medesimo risultato modificando una componente in meno grande!!!
Il gp RIVOLUTIONARY resta qualcosa di immane, davvero è incredibile!!!!
 
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