FIFA [TOPIC UFFICIALE] Parliamo qui del titolo EA

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Ma non è un video di gameplay…..bello è…per la mor del cielo … però insomma preferivo le riprese video in game al gamescom fatte coi cellulari … gameplay vero
 
Di gameplay si è visto veramente poco poco...mah.
Però la parte tattica è interessante
 
Uno youtuber (non ricordo chi) ha detto che su PS4 non saranno 9 i panchinari ma resteranno 7... può essere?
 
Di gameplay si è visto poco e niente, però i ruoli giocatore più approfonditi sono interessanti, ricordano un po' la personalizzazione tattica di Football Manager. Almeno si dà un senso e una profondità allo scouting e al trovare giocatori con certe caratteristiche che poi fanno esattamente quello che vuoi in campo.

Sui PlayStyles rimango sempre perplesso, alcuni erano veramente OP, uno su tutti il tiro di precisione che spedisce quasi sempre la palla nello specchio e spesso e volentieri anche dentro.

Poi c'è da vedere quanto dura sta varietà ed entro quanto il gameplay verrà appiattito perchè a quelli che giocano al FUT non piace doversi studiare 5 minuti i ruoli ma vogliono mettere Mbappè a centrocampo perchè è veloce. L'anno scorso la roba delle tattiche è durata giusto un paio di mesi, poi le squadre sono tornate a giocare in maniera molto simile.
 
Comunque è un peccato che sino ad oggi non mi sia mai innamorato del prodotto dei canadesi perche tutte queste features “sulla carta” invogliano in maniera pazzesca un player di calcistici … peccato che cavolo quando scendevo in campo (titolo passato) tutta questa bella suggestione finiva … vedremo se proverò questo FC25 che sensazioni mi darà … sicuramente sono news che paiono davvero allettanti … quantomeno non lasciano indifferenti … che poi alla fine siano tutti paroloni perché di fatto l impatto in game e nullo è un altra cosa
 
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Defensive Positioning

  • Defensive Awareness when Beat: Improved defensive AI to recognize instances where they are about to be beaten by an attacker, dropping more centrally toward the goal
  • Defensive Formations: The system now considers the formation chosen and adapts it based on FC IQ's tactical setup.
  • Player Marking Inside Box: Increasing defensive AI ability to zone mark inside the defensive 18-yard box, aimed at countering cut-back goals. Defenders will not follow the ball carrier as precisely, but rather try to defend the cutback pass with increased effort and efficacy.

Simulation Mode

For those who enjoy a more strategic and simulated approach, the Simulation Mode introduces enhanced CPU AI, wind effects, and player-controlled sliders for fine-tuning gameplay.

CPU AI

With Simulation Mode, customized preset sliders tune the CPU AI to better mimic the speed of authentic matches, giving offline players a slower, more authentic version of the world’s game.

CPU Sliders

Located in Game Settings > CPU Sliders, we are introducing two new presets for CPU sliders in EA SPORTS FC™ 25. These presets are:

  • Tactical
    • CPU decision making varies based on opposing team’s style of play
    • Note - Tactical CPU sliders are overwritten at the start of every match
  • Dynamic
    • Similar to Tactical CPU sliders, but slider values will fluctuate slightly from their Tactical values
    • This can allow for more CPU AI behavior variety when playing the same opponents multiple times
New CPU Sliders added to FC25:

  • Tackle Aggression
  • Buildup Speed
  • Shot Frequency
  • First Touch Pass Frequency
  • Crossing Frequency
  • Dribble Frequency
  • Skill Move Frequency
 
Ultima modifica:

Defensive Positioning

  • Defensive Awareness when Beat: Improved defensive AI to recognize instances where they are about to be beaten by an attacker, dropping more centrally toward the goal
  • Defensive Formations: The system now considers the formation chosen and adapts it based on FC IQ's tactical setup.
  • Player Marking Inside Box: Increasing defensive AI ability to zone mark inside the defensive 18-yard box, aimed at countering cut-back goals. Defenders will not follow the ball carrier as precisely, but rather try to defend the cutback pass with increased effort and efficacy.

Simulation Mode

For those who enjoy a more strategic and simulated approach, the Simulation Mode introduces enhanced CPU AI, wind effects, and player-controlled sliders for fine-tuning gameplay.

CPU AI

With Simulation Mode, customized preset sliders tune the CPU AI to better mimic the speed of authentic matches, giving offline players a slower, more authentic version of the world’s game.

CPU Sliders

Located in Game Settings > CPU Sliders, we are introducing two new presets for CPU sliders in EA SPORTS FC™ 25. These presets are:

  • Tactical
    • CPU decision making varies based on opposing team’s style of play
    • Note - Tactical CPU sliders are overwritten at the start of every match
  • Dynamic
    • Similar to Tactical CPU sliders, but slider values will fluctuate slightly from their Tactical values
    • This can allow for more CPU AI behavior variety when playing the same opponents multiple times
New CPU Sliders added to FC25:

  • Tackle Aggression
  • Buildup Speed
  • Shot Frequency
  • First Touch Pass Frequency
  • Crossing Frequency
  • Dribble Frequency
  • Skill Move Frequency
Oh però ....
 

Defensive Positioning

  • Defensive Awareness when Beat: Improved defensive AI to recognize instances where they are about to be beaten by an attacker, dropping more centrally toward the goal
  • Defensive Formations: The system now considers the formation chosen and adapts it based on FC IQ's tactical setup.
  • Player Marking Inside Box: Increasing defensive AI ability to zone mark inside the defensive 18-yard box, aimed at countering cut-back goals. Defenders will not follow the ball carrier as precisely, but rather try to defend the cutback pass with increased effort and efficacy.

Simulation Mode

For those who enjoy a more strategic and simulated approach, the Simulation Mode introduces enhanced CPU AI, wind effects, and player-controlled sliders for fine-tuning gameplay.

CPU AI

With Simulation Mode, customized preset sliders tune the CPU AI to better mimic the speed of authentic matches, giving offline players a slower, more authentic version of the world’s game.

CPU Sliders

Located in Game Settings > CPU Sliders, we are introducing two new presets for CPU sliders in EA SPORTS FC™ 25. These presets are:

  • Tactical
    • CPU decision making varies based on opposing team’s style of play
    • Note - Tactical CPU sliders are overwritten at the start of every match
  • Dynamic
    • Similar to Tactical CPU sliders, but slider values will fluctuate slightly from their Tactical values
    • This can allow for more CPU AI behavior variety when playing the same opponents multiple times
New CPU Sliders added to FC25:

  • Tackle Aggression
  • Buildup Speed
  • Shot Frequency
  • First Touch Pass Frequency
  • Crossing Frequency
  • Dribble Frequency
  • Skill Move Frequency
Eh però...tanta roba, forse finalmente avremo delle squadre cpu che giocano come si deve.
 
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Reazioni: Zonamista°
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