PES FILES (2014, 2015, 2016)
HORIZON - X360 TOOLS (CPK/TEMP)
INFO XBOX: USE TOOL HORIZON, EXTRACT TO DATAPACK-XBOX/PC
INFO XBOX: MICROSOFT YES SAVE DATAPACK-XBOX/PC (CPK/DLC)
MULTIMAN - CUSTOM FIRMWARE (CFW)
INFO PS3: ONLY CUSTOM FIRMWARE (CFW) TOOL (MULTIMAN, BACKUP GAMES)
INFO PS3: SONY FIRMWARE NO SAVE DATAPACK-PS3/PC (CPK/DLC)
SONY COMPUTER - OFICIAL FIRMWARE (OFW)
INFO PS4: NO CUSTOM FIRMWARE (CFW)
INFO PS4: SONY FIRMWARE NO SAVE DATAPACK-PS4/PC (CPK/DLC)
CPK (DATAPACK/DLC) CRI PACKED FILE MAKER
RAR = WINRAR
ZIP = WINZIP
EXE = WINDOWS
APK = APP ANDROID
CPK = CRI PACKED FILE MAKER
SMEAGOL/STARVIN - MULTICONVERTER (XBOX/PS3)
.BIN - .MODEL - .DDS - .XML - .MTL - .STR - ECC
SUAT CAGDAS AKA SXSXSX
.MODEL = 3D GRAPHICS (BLENDER MOD SUAT CAGDAS)
.MODEL = MODEL EDIT (ONLY FACES, STADIUM)
KONAMI
.MODEL = BOOTS/BALLS (ONLY MODEL KONAMI)
MAKERS/CREATORS
.DDS = TEXTURE FORMAT PNG/JPG/DDS (PHOTOSHOP/GIMP/PAINT)
.DDS = CONVERTER PNG/JPG TO DDS (GIMP/PHOTOSHOP/PES FILE EXPLORER)
KONAMI
.MTL = CONFIG DDS OF KONAMI (NO EDIT, COPY AND PASTE ORIGINAL)
.MTL = BOOTMAKER, FACEMAKER, BALLMAKER, ECC (NO EDIT .MTL)
.BIN = CONFIG DDS, HEX EDIT, NUMBER ID, ECC (KONAMI DATAPACK)
SUAT CAGDAS & JENKEY1002
.XML = FACEMAKER IN BLENDER (EYE/MOUTH CONFIG)
.XML = FACE PES XML ENCODER/DECODER (FIX)
HORIZON - X360 TOOLS (CPK/TEMP)
INFO XBOX: USE TOOL HORIZON, EXTRACT TO DATAPACK-XBOX/PC
INFO XBOX: MICROSOFT YES SAVE DATAPACK-XBOX/PC (CPK/DLC)
MULTIMAN - CUSTOM FIRMWARE (CFW)
INFO PS3: ONLY CUSTOM FIRMWARE (CFW) TOOL (MULTIMAN, BACKUP GAMES)
INFO PS3: SONY FIRMWARE NO SAVE DATAPACK-PS3/PC (CPK/DLC)
SONY COMPUTER - OFICIAL FIRMWARE (OFW)
INFO PS4: NO CUSTOM FIRMWARE (CFW)
INFO PS4: SONY FIRMWARE NO SAVE DATAPACK-PS4/PC (CPK/DLC)
CPK (DATAPACK/DLC) CRI PACKED FILE MAKER
RAR = WINRAR
ZIP = WINZIP
EXE = WINDOWS
APK = APP ANDROID
CPK = CRI PACKED FILE MAKER
SMEAGOL/STARVIN - MULTICONVERTER (XBOX/PS3)
.BIN - .MODEL - .DDS - .XML - .MTL - .STR - ECC
SUAT CAGDAS AKA SXSXSX
.MODEL = 3D GRAPHICS (BLENDER MOD SUAT CAGDAS)
.MODEL = MODEL EDIT (ONLY FACES, STADIUM)
KONAMI
.MODEL = BOOTS/BALLS (ONLY MODEL KONAMI)
MAKERS/CREATORS
.DDS = TEXTURE FORMAT PNG/JPG/DDS (PHOTOSHOP/GIMP/PAINT)
.DDS = CONVERTER PNG/JPG TO DDS (GIMP/PHOTOSHOP/PES FILE EXPLORER)
KONAMI
.MTL = CONFIG DDS OF KONAMI (NO EDIT, COPY AND PASTE ORIGINAL)
.MTL = BOOTMAKER, FACEMAKER, BALLMAKER, ECC (NO EDIT .MTL)
.BIN = CONFIG DDS, HEX EDIT, NUMBER ID, ECC (KONAMI DATAPACK)
SUAT CAGDAS & JENKEY1002
.XML = FACEMAKER IN BLENDER (EYE/MOUTH CONFIG)
.XML = FACE PES XML ENCODER/DECODER (FIX)
Ultima modifica: